ActorActionKeeper class
Public static functions
- static auto tryCreate(LiveActor*, const ActorResource*, const char*, const char*) -> ActorActionKeeper*
Constructors, destructors, conversion operators
- ActorActionKeeper(LiveActor*, const char*, ActionAnimCtrl*, NerveActionCtrl*, ActionFlagCtrl*, ActionEffectCtrl*, ActionSeCtrl*, ActionBgmCtrl*, ActionPadAndCameraCtrl*, ActionScreenEffectCtrl*)
Public functions
- auto startAction(const char* actionName) -> bool
- void tryStartActionNoAnim(const char* actionName)
- void init()
- void updatePost()
- void updatePrev()
- auto getAnimCtrl() const -> ActionAnimCtrl*
- auto getSeCtrl() const -> ActionSeCtrl*
- auto getPadAndCameraCtrl() const -> ActionPadAndCameraCtrl*