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al::ActorActionKeeper class
#include </OdysseyDecomp/lib/al/Library/Action/ActorActionKeeper.h>

Contents

  • Reference
    • Public static functions
    • Constructors, destructors, conversion operators
    • Public functions

Public static functions

static auto tryCreate(LiveActor*, const ActorResource*, const char*, const char*) -> ActorActionKeeper*

Constructors, destructors, conversion operators

ActorActionKeeper(LiveActor*, const char*, ActionAnimCtrl*, NerveActionCtrl*, ActionFlagCtrl*, ActionEffectCtrl*, ActionSeCtrl*, ActionBgmCtrl*, ActionPadAndCameraCtrl*, ActionScreenEffectCtrl*)

Public functions

auto startAction(const char* actionName) -> bool
void tryStartActionNoAnim(const char* actionName)
void init()
void updatePost()
void updatePrev()
auto getAnimCtrl() const -> ActionAnimCtrl*
auto getSeCtrl() const -> ActionSeCtrl*
auto getPadAndCameraCtrl() const -> ActionPadAndCameraCtrl*
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