g3d namespace
Classes
- class BindFuncTable
- struct DDLDeclarations
- class ICalculateWorldCallback
- class ModelObj
- class ResBone
- struct ResBoneData
- class ResFile
- class ResFogAnim
- class ResLightAnim
- class ResMaterial
- class ResMaterialAnim
- class ResModel
- class ResSceneAnim
- class ResShapeAnim
- class ResSkeletalAnim
- class ResSkeleton
- struct ResSkeletonData
- class SkeletonObj
- class ViewVolume
Typedefs
- using TextureRef = void*
Typedef documentation
typedef void* nn:: g3d:: TextureRef
#include <nn/g3d/ResFile.h>