| 1 | #pragma once |
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | #include <prim/seadSafeString.h> |
| 5 | |
| 6 | #include "Library/Audio/IUseAudioKeeper.h" |
| 7 | #include "Library/HostIO/HioNode.h" |
| 8 | #include "Library/Scene/ISceneObj.h" |
| 9 | |
| 10 | #include "Scene/SceneObjFactory.h" |
| 11 | |
| 12 | namespace al { |
| 13 | struct NfpInfo; |
| 14 | |
| 15 | struct ActorInitInfo; |
| 16 | class AudioDirector; |
| 17 | class IUseSceneObjHolder; |
| 18 | class MessageTagDataHolder; |
| 19 | } // namespace al |
| 20 | |
| 21 | class AmiiboNpcLayout; |
| 22 | class ProjectNfpDirector; |
| 23 | class SearchAmiiboDataTable; |
| 24 | |
| 25 | class AmiiboNpcDirector : public al::ISceneObj, public al::IUseHioNode, public al::IUseAudioKeeper { |
| 26 | public: |
| 27 | static constexpr s32 sSceneObjId = SceneObjID_AmiiboNpcDirector; |
| 28 | |
| 29 | AmiiboNpcDirector(); |
| 30 | |
| 31 | const char* getSceneObjName() const override { return "AmiiboNpc用データホルダ" ; } |
| 32 | |
| 33 | void init(ProjectNfpDirector* nfpDirector, al::AudioDirector* audioDirector); |
| 34 | void initAfterPlacementSceneObj(const al::ActorInitInfo& initInfo) override; |
| 35 | void updateSearchAmiiboName(); |
| 36 | bool requestAppearAmiiboLayout(); |
| 37 | void requestDecideAmiiboLayout(); |
| 38 | void requestEndAmiiboLayout(); |
| 39 | bool isEndAmiiboLayout(); |
| 40 | void registerSearchAmiibo(s32 id, s32 numberingId, u64 searchStartTime); |
| 41 | void deleteSearchEndAmiibo(); |
| 42 | bool isSearchAmiibo(s32 id); |
| 43 | u32 getSearchAmiiboNum() const; |
| 44 | u32 getSearchEndAmiiboNum() const; |
| 45 | u32 getSearchEndAmiiboNumRealTime() const; |
| 46 | bool isEnableSearchAmiibo(); |
| 47 | void setTouchAmiiboName(s32 id, s32 numberingId); |
| 48 | void trySetAmiiboCostumeName(s32 id); |
| 49 | void checkTimeReverseAndRestore(); |
| 50 | al::NfpInfo* tryGetTriggerTouchNfpInfo(); |
| 51 | |
| 52 | al::AudioKeeper* getAudioKeeper() const override { return mAudioKeeper; } |
| 53 | |
| 54 | AmiiboNpcLayout* getAmiiboNpcLayout() const { return mNpcLayout; } |
| 55 | |
| 56 | ProjectNfpDirector* getProjectNfpDirector() const { return mNfpDirector; } |
| 57 | |
| 58 | al::NfpInfo* getNfpInfo() const { return mNfpInfo; } |
| 59 | |
| 60 | al::MessageTagDataHolder* getMessageTagDataHolder() const { return mTagDataHolder; } |
| 61 | |
| 62 | void setTime(u64 time) { mTime = time; } |
| 63 | |
| 64 | private: |
| 65 | AmiiboNpcLayout* mNpcLayout = nullptr; |
| 66 | SearchAmiiboDataTable* mSearchDataTable = nullptr; |
| 67 | ProjectNfpDirector* mNfpDirector = nullptr; |
| 68 | al::NfpInfo* mNfpInfo = nullptr; |
| 69 | al::AudioKeeper* mAudioKeeper = nullptr; |
| 70 | al::MessageTagDataHolder* mTagDataHolder = nullptr; |
| 71 | const char* mAmiiboNameCstr[3]; |
| 72 | sead::FixedSafeString<0x40> mAmiiboName[3]; |
| 73 | const char* mTouchAmiiboNameCstr = nullptr; |
| 74 | sead::FixedSafeString<0x40> mTouchAmiiboName; |
| 75 | const char16* mClothName = nullptr; |
| 76 | const char16* mCapName = nullptr; |
| 77 | u64 mTime = 0; |
| 78 | }; |
| 79 | |
| 80 | static_assert(sizeof(AmiiboNpcDirector) == 0x1D8, "AmiiboNpcDirector" ); |
| 81 | |
| 82 | namespace AmiiboFunction { |
| 83 | |
| 84 | al::NfpInfo* tryGetTriggerTouchNfpInfo(const al::IUseSceneObjHolder* objHolder); |
| 85 | al::NfpInfo* getLastTriggerTouchNfpInfo(const al::IUseSceneObjHolder* objHolder); |
| 86 | void startNfpTouch(const al::IUseSceneObjHolder* objHolder); |
| 87 | void stopNfpTouch(const al::IUseSceneObjHolder* objHolder); |
| 88 | bool isNfpErrorHandled(const al::IUseSceneObjHolder* objHolder); |
| 89 | bool requestAppearAmiiboLayout(const al::IUseSceneObjHolder* objHolder); |
| 90 | void requestDecideAmiiboLayout(const al::IUseSceneObjHolder* objHolder); |
| 91 | void requestEndAmiiboLayout(const al::IUseSceneObjHolder* objHolder); |
| 92 | bool isEndAmiiboLayout(const al::IUseSceneObjHolder* objHolder); |
| 93 | AmiiboNpcLayout* getAmiiboTouchLayout(const al::IUseSceneObjHolder* objHolder); |
| 94 | u32 getSearchAmiiboNum(const al::IUseSceneObjHolder* objHolder); |
| 95 | u32 getSearchEndAmiiboNum(const al::IUseSceneObjHolder* objHolder); |
| 96 | u32 getSearchEndAmiiboNumRealTime(const al::IUseSceneObjHolder* objHolder); |
| 97 | void registerSearchAmiibo(const al::IUseSceneObjHolder* objHolder, const al::NfpInfo& nfpInfo); |
| 98 | bool isSearchAmiibo(const al::IUseSceneObjHolder* objHolder, const al::NfpInfo& nfpInfo); |
| 99 | void deleteSearchEndAmiibo(const al::IUseSceneObjHolder* objHolder); |
| 100 | void setTalkStartTime(const al::IUseSceneObjHolder* objHolder); |
| 101 | al::MessageTagDataHolder* getMessageTagDataHolder(const al::IUseSceneObjHolder* objHolder); |
| 102 | void setTouchAmiiboName(const al::IUseSceneObjHolder* objHolder, s32 id, s32 numberingId); |
| 103 | void trySetAmiiboCostumeName(const al::IUseSceneObjHolder* objHolder, s32 id); |
| 104 | |
| 105 | } // namespace AmiiboFunction |
| 106 | |