HelpAmiiboExecutor class
Base classes
- class al::IUseHioNode
Derived classes
- class HelpAmiiboCoinCollect
- class HelpAmiiboCountUpCoin
- class HelpAmiiboFallCoin
- class HelpAmiiboInvincibleAttack
- class HelpAmiiboLifeMaxUpItem
- class HelpAmiiboNavigateCoinCollect
- class HelpAmiiboPlayerInvincible
- class HelpAmiiboYoshi
Constructors, destructors, conversion operators
-
HelpAmiiboExecutor(HelpAmiiboDirector*,
al::
LiveActor*, const char*)
Public functions
-
void initAfterPlacement(const al::
ActorInitInfo&) virtual -
auto isTriggerTouch(const al::
NfpInfo&) const -> bool pure virtual - auto isEnableUse() -> bool pure virtual
- auto execute() -> bool pure virtual
- void activate() virtual
- void deactivate() virtual
- auto getType() const -> HelpAmiiboType pure virtual
-
auto tryTouch(const al::
NfpInfo&) -> bool - void tryExecute()
- auto isTouched() const -> bool
- auto getDirector() const -> HelpAmiiboDirector*
-
auto getActor() const -> al::
LiveActor*